God of War Ascension for Playstation 3

A year of gaming – Part II

Hi there! This week I’m finishing my list of games played in 2016. You can see the first part here. Let’s continue:

  • God of War Ascension (PS3): The last game in the series is a prequel of the main trilogy that tries to explain why Kratos revealed against the gods. This episode is very impressive, it’s difficult to believe that a PS3 is capable of doing this. On the game play, is a replica of what we saw in GOW3. It’s a good game, tremendously spectacular, but it’s a constant déjà vu.
  • Gods Will Be Watching (PC): A game about extreme situations and difficult decisions. I think the story is really interesting and well developed. The game play is good and it makes you think, but it’s not a game for everyone. Difficult as hell, a lot of people will get frustrated before finishing the first level. I highly recommend you to get a look to the original jam entry to get a glimpse of what you’ll get in the full game. The game was developed by a friend of mine, Jordi, and his partners at Deconstructeam.

    Hay cosas que molan demasiado que te lleguen 😀

    A photo posted by Francisco Cañete (@francisco_caal) on

  • Guacamelee! (PS Vita): Holy guacamole! I loved this game. It’s a Metroid-like game, mixed with the fighting system of Super Smash Bros. Inspired by the mexican “El dia de los muertos”, the art and music are absolutely sensational. The dialogues are funny and the characters very charismatic. It doesn’t innovate too much on anything but I had a great time playing it. Available on a million platforms.
  • Jak and Daxter (PS3): I never had a PS2, so I have quite a lot of “HD versions” of PS2 games. Jak and Daxter has always called my attention, mainly because of the people behind the saga: Naughty Dog. The game is an old school adventure-platformer, a genre that I particularly love and that unfortunately, is not very trendy nowadays. The game is great from start to finish, and I can’t wait to play the rest of the saga. Also available on PS2 and PS Vita (apparently this version is pretty bad).
  • Medievil (PS Vita): Since I saw this game on a magazine on the ’98 I’ve been wanting to play it. Didn’t have a Playstation at the time so I never could. This year I had the chance and, though I can see the great game that once was, it has aged pretty badly. Camera and control are not great and makes the experience quite unsatisfying. With all it’s flaws, if you’re curious, you can give it a try. You can play it on any post-PS2 Playstation and obviously on the original PSOne.

    Did I mention I’ve been #gaming a lot this month? I finished these to games recently. I’ve loved every minute of Motorstorm and it makes me wonder if the #ps3 games are as good as Artic Edge. Bigbig Games were amazing on #psp With Medievil I had a love-hate relationship. The game is great, art and music are really good and the style it suits me completely. But god, that control and specially camera are really bad. Every jump in this game is a challenge. Anyway, good game overall that hasn’t aged well #psx #psvita #medievil

    A photo posted by Francisco Cañete (@francisco_caal) on

  • MotorStorm Arctic Edge (PSP): For some reason, PSP is one of the best platforms to play arcade racing games. I have a few of them, but never expected this game to be so good. Gameplay is excellent. All the technicals aspects of the game are remarkable. It’s a really fun game. Also pretty long, with lots of content and variety due to the different types of vehicles. BigBig Studios were PSP magicians.
  • Murasaki Baby (PS Vita): Very weird title where you help a very disturbing baby to cross a Tim Burton type of world. Very interesting aesthetics for a very simple and short game. Control is exclusive through the touchscreen and the back touch panel. A rarity that doesn’t shine on any aspect.
  • Prey (Xbox 360): Prey is such an underrated game. It’s better than 95% of FPS available on 360, but being a game of 2006, the game has gotten lost amongst others. Original gameplay mechanics with the use of portals, gravity manipulation and really weird weapons, the game is totally worth it. It’s also available on PC.
  • Tomb Raider (Xbox 360): I’ve always liked this saga. The first game is, in my opinion, one of the best platformers ever. For this reboot, the guys at Crystal Dynamics decided to switch to an Uncharted type of game. And the results are outstanding. In fact I think it improves what was seen in the Uncharted PS3 trilogy, and takes a new step in the right direction. More open environments, a little bit of backtracking, the addition piolet, etc. Overall the game is outstanding, impressive in graphics and really, really fun. The only negative aspect is something that I talked about in the previous post: story and gameplay feels detached. The story is trying to make you feel that Lara is struggling and doesn’t wanna kill any living thing. But when you’re on command, you kill dozens if not hundreds of enemies. Here they have something to improve in the next episodes. Available on Xbox One, PS3, PS4 and PC.
  • Ultimate Doom (PC): It has taken me more than 20 years to get serious with this game. And what can I say, it’s fame is completely justified. The level design, control, weapon design, etc. is just outstanding. The father of the FPS genre it’s simply one of the best games ever designed. Available for literally everything.
  • Uncharted 4 A Thief’s End (PS4): I could say lots of things about this game but I’m gonna be quick and simple: is the best game in the saga. And saying that is a lot. Gameplay, level design, graphics, audio, story, characters, acting… Everything is so good that is hard to believe. I would like to mention something that I think it hasn’t been talked enough of this game, and that’s the rhythm. It is so, so good. It goes fast when it needs to, and it takes its time when needed. A true masterpiece in lots of aspects, Uncharted 4 sets up a new standard to measure quality on action-adventure games.

So those are the games I’ve finished thĺis year. I’ve played other stuff, like some Borderlands co-op with my brother, some Fallout 3, I started The Witcher III (what I’ve played is amazing), and some other stuff. Special mention for two other (mini) games by my friend Jordi and his team, Zen and the Art of Transhumanism and Supercontinent LTD. (I’m a character on that game!). You can play them for free so I wouldn’t miss the opportunity.

That’s it for 2016. 2017 promises to be a very interesting year in gaming where I’m gonna be playing lots of new and old stuff. But that’s a story for another post.

1 thought on “A year of gaming – Part II”

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