God of War Ascension for Playstation 3

A year of gaming – Part II

Hi there! This week I’m finishing my list of games played in 2016. You can see the first part here. Let’s continue:

  • God of War Ascension (PS3): The last game in the series is a prequel of the main trilogy that tries to explain why Kratos revealed against the gods. This episode is very impressive, it’s difficult to believe that a PS3 is capable of doing this. On the game play, is a replica of what we saw in GOW3. It’s a good game, tremendously spectacular, but it’s a constant déjà vu.
  • Gods Will Be Watching (PC): A game about extreme situations and difficult decisions. I think the story is really interesting and well developed. The game play is good and it makes you think, but it’s not a game for everyone. Difficult as hell, a lot of people will get frustrated before finishing the first level. I highly recommend you to get a look to the original jam entry to get a glimpse of what you’ll get in the full game. The game was developed by a friend of mine, Jordi, and his partners at Deconstructeam.

    Hay cosas que molan demasiado que te lleguen 😀

    A photo posted by Francisco Cañete (@francisco_caal) on

  • Guacamelee! (PS Vita): Holy guacamole! I loved this game. It’s a Metroid-like game, mixed with the fighting system of Super Smash Bros. Inspired by the mexican “El dia de los muertos”, the art and music are absolutely sensational. The dialogues are funny and the characters very charismatic. It doesn’t innovate too much on anything but I had a great time playing it. Available on a million platforms.
  • Jak and Daxter (PS3): I never had a PS2, so I have quite a lot of “HD versions” of PS2 games. Jak and Daxter has always called my attention, mainly because of the people behind the saga: Naughty Dog. The game is an old school adventure-platformer, a genre that I particularly love and that unfortunately, is not very trendy nowadays. The game is great from start to finish, and I can’t wait to play the rest of the saga. Also available on PS2 and PS Vita (apparently this version is pretty bad).
  • Medievil (PS Vita): Since I saw this game on a magazine on the ’98 I’ve been wanting to play it. Didn’t have a Playstation at the time so I never could. This year I had the chance and, though I can see the great game that once was, it has aged pretty badly. Camera and control are not great and makes the experience quite unsatisfying. With all it’s flaws, if you’re curious, you can give it a try. You can play it on any post-PS2 Playstation and obviously on the original PSOne.

    Did I mention I’ve been #gaming a lot this month? I finished these to games recently. I’ve loved every minute of Motorstorm and it makes me wonder if the #ps3 games are as good as Artic Edge. Bigbig Games were amazing on #psp With Medievil I had a love-hate relationship. The game is great, art and music are really good and the style it suits me completely. But god, that control and specially camera are really bad. Every jump in this game is a challenge. Anyway, good game overall that hasn’t aged well #psx #psvita #medievil

    A photo posted by Francisco Cañete (@francisco_caal) on

  • MotorStorm Arctic Edge (PSP): For some reason, PSP is one of the best platforms to play arcade racing games. I have a few of them, but never expected this game to be so good. Gameplay is excellent. All the technicals aspects of the game are remarkable. It’s a really fun game. Also pretty long, with lots of content and variety due to the different types of vehicles. BigBig Studios were PSP magicians.
  • Murasaki Baby (PS Vita): Very weird title where you help a very disturbing baby to cross a Tim Burton type of world. Very interesting aesthetics for a very simple and short game. Control is exclusive through the touchscreen and the back touch panel. A rarity that doesn’t shine on any aspect.
  • Prey (Xbox 360): Prey is such an underrated game. It’s better than 95% of FPS available on 360, but being a game of 2006, the game has gotten lost amongst others. Original gameplay mechanics with the use of portals, gravity manipulation and really weird weapons, the game is totally worth it. It’s also available on PC.
  • Tomb Raider (Xbox 360): I’ve always liked this saga. The first game is, in my opinion, one of the best platformers ever. For this reboot, the guys at Crystal Dynamics decided to switch to an Uncharted type of game. And the results are outstanding. In fact I think it improves what was seen in the Uncharted PS3 trilogy, and takes a new step in the right direction. More open environments, a little bit of backtracking, the addition piolet, etc. Overall the game is outstanding, impressive in graphics and really, really fun. The only negative aspect is something that I talked about in the previous post: story and gameplay feels detached. The story is trying to make you feel that Lara is struggling and doesn’t wanna kill any living thing. But when you’re on command, you kill dozens if not hundreds of enemies. Here they have something to improve in the next episodes. Available on Xbox One, PS3, PS4 and PC.
  • Ultimate Doom (PC): It has taken me more than 20 years to get serious with this game. And what can I say, it’s fame is completely justified. The level design, control, weapon design, etc. is just outstanding. The father of the FPS genre it’s simply one of the best games ever designed. Available for literally everything.
  • Uncharted 4 A Thief’s End (PS4): I could say lots of things about this game but I’m gonna be quick and simple: is the best game in the saga. And saying that is a lot. Gameplay, level design, graphics, audio, story, characters, acting… Everything is so good that is hard to believe. I would like to mention something that I think it hasn’t been talked enough of this game, and that’s the rhythm. It is so, so good. It goes fast when it needs to, and it takes its time when needed. A true masterpiece in lots of aspects, Uncharted 4 sets up a new standard to measure quality on action-adventure games.

So those are the games I’ve finished thĺis year. I’ve played other stuff, like some Borderlands co-op with my brother, some Fallout 3, I started The Witcher III (what I’ve played is amazing), and some other stuff. Special mention for two other (mini) games by my friend Jordi and his team, Zen and the Art of Transhumanism and Supercontinent LTD. (I’m a character on that game!). You can play them for free so I wouldn’t miss the opportunity.

That’s it for 2016. 2017 promises to be a very interesting year in gaming where I’m gonna be playing lots of new and old stuff. But that’s a story for another post.

Playstation4, Playstation 3 and Xbox 360 controllers

A year of gaming – Part I

Gaming is clearly my main hobby. Every year I finish a good number of games, so I thought it could be good to make a little summary of what I played in 2016. This past year it’s been quite peculiar. I’ve managed to play 21 games but I finished around 60% percent of them between the 2 first and the 2 last months of the year.

As you’ll see, I play in a lot of different platforms and all type of genres so I’m pretty sure you’ll find something on the list that suits your taste. By the way, I divided the post in 2 parts, with Part II coming next week. With that said, let’s see the list:

  • Advance Wars Dual Strike (Nintendo DS): Turn-based strategy with excellent gameplay. Dynamic but with a lot of depth. Overall one of the best games I’ve played this year. To say something bad about it, story line and characters are pretty awful.
  • Alan Wake (Xbox 360): Mixed feelings here. I loved the story and the narrative style. The gameplay is also excellent. The problem comes when you see that gameplay and story goes in different directions giving the game a lack of cohesion. If you’re not bothered by this (like me), you’ll enjoy the game a lot. BTW it’s also available on PC.


    A photo posted by Francisco Cañete (@francisco_caal) on

  • Asura’s Wrath (PS3): This game is weird. It’s like watching and anime and playing some fighting and on-rails shooting scenes. My recommendation is to try the demo first and see if you like the amount of craziness and exaggeration than the game displays. I had a great time with (most of) it. Also available on Xbox 360.
  • Bionic Commando (Xbox 360): This game taught me a lesson: buy stuff from the early days of the PS360 generation if you wanna find original gameplay. The use of the hook and the mix of shooting and fighting mechanics pushes you to use your imagination to solve the situations that the game proposes. Worth playing if you look for something different. Also available on PS3 and PC.
  • Call of Duty Advanced Warfare (Xbox 360): From the originality of the previous game to this. Just gonna say, if you like the series mechanics, you’ll most likely enjoy the game. At least this time the story was properly told, but it still feels like eating a Big Mac.

  • Call of Duty Ghosts (Xbox 360): Do yourself a favor and don’t play this.
  • CouterSpy (PSVita): Cool 2D stealth game. It’s simple and entertaining but it becomes repetitive pretty fast. Worth a play if you find it cheap. It’s also available on PS3, PS4, iOS and Android.
  • Dead to Rights Reckoning (PSP): Low budget action game with B movie type characters and story line. Mediocre and short.
  • Forza Horizon (Xbox 360): One of my favorite racing games ever. The game is absolutely outstanding. The open world game it’s so well designed that you can spend innumerable hours just driving around. In my opinion this game is a must play for everyone that has a minimum interest in racing.
  • Gears of War 3 (Xbox 360): Like every year since I left my country, I go back for Christmas and during those days I play a game in co-op with my brother. This year we finished the main Gears of War trilogy, and in my opinion this is the best game in the series. Impressive on the technical front, this episode is also the best in gameplay, script and art direction. A great game that you should play if you own a compatible Xbox (360 or One).

That’s it for today, next week I’ll finish the list on Part II.